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Thursday, May 16, 2019

Hostel Management Essay

ABSTRACTHostel management by manual way is tedious process, since it involves lick load and snip consumption. In this frame, we can easily manage the hostel exposit, means details, student records, fate expenditure, mess bill calculation, easy way of room allocation and hostel attendance. The main feature of this pouch is easy to allocate for the student and in any case easy to calculate mess bill. This project is carried out utilise Visual Basic as front end and oracle as back end.TABLE OF contentsCHAPTER NO CONTENTS PAGE NO ABSTRACT LIST OF FIGURES 1. INTRODUCTION 1.1.TO THE PROBLEM 1.2.TO THE SOFTWARE rotating shaft 2. PROBLEM DEFINITION 3. METHODLOGY 4. SYSTEM ENVIRONMENTS 4.1.HORDWARE REQUIREMENTS 4.2.SOFTWARE REQUIREMENTS 5. FUNCTIIONAL REQUIREMENTS 6. REQUIREMENTS ANALYSIS 6.1.USE look draw 6.2.CLASS DIAGRAM 7. DESIGNS 7.1.SEQUENCE DIAGRAM 7.2.COLLABRATION DIAGRAM 7.3.STATE DIAGRAM 7.4.ACTIVITY DIAGRAM LIST OF TABL ESCHAPTER 1INTRODUCTION1. TO THE PROBLEMHostel management gives on idea about how the students details, room allocation, mess expenditure ar maintained in the particular concern. The hostel management transcription too includes some special features. The administration has the unique identity for distributively members as well as students details. The business line management has also held by mess expenditure, the messexpenditure that used to calculate the mess bills of for all(prenominal) one of the students. The modules of this project are student details, attendance details, room details, mess modules.Visual Basic6.0 is used as the front end tool and Oracle is used as a backend tool. Visual Basic is one of the compulsive programming languages. The application wizards, menu editor and data reports etc is very much useful for creating very ethical professional software.1.2. TO THE SOFTWARE TOOLThe visual part refers to the method used to create the graphical substance abuser interface (GUI). Rather than writing numerous lines of code to severalize the appearance and location of interface elements, you obviously drag and drop pre-built ends into place on screen. If youve ever used a drawing program such as paint, you already have most of the skills necessary to create an effective user interface. It revolves around prefab objects and it is event-driven that is all the activities in a program are triggered by one event or another. distributively object has its own properties, determining its position, size, color, appearance and genius of its text and much more. Each object also has its own event-handling procedures. Visual basic knows what a button is and how it works? It also works how to handle images, menus, duologue boxes, drive and directory list and much else. The programmer does not have to write code to trap these events the system does that automatically because the program code runs in response to events. The flow of execution i s not as inflexible in a traditional program. Operations do not have to follow a intend of term and can be easily interrupted, suspended or abandoned. The process of program design reflects the nature of the system. You begin by the screen layout events and then any necessary code to co-ordinate the whole program.boilersuit platUSE CASE DIAGRAM go for case plot is a plot that shows the fundamental interaction between user and system to capture the users goals.picCLASS DIAGRAM straighten out diagram is a collection of motionless elements such as classes and their relationships connected as a graph to distributively other.pic instalment platSequence diagram shows an interaction arranged in a time eon . it is an alternate way to represent the boilersuit flow of the control of the system program.picCollaboration Diagrampic earth Diagram soil diagram are a known technique to notice the behaviour of a system. They describe all of the possible conveys that a particular obje ct can get into and hoe the objects evidence changes as a result of events that r to each one the object.picActivity DiagramIt describes the successiveness of act it support for the qualified and agree behaviour . It is a variety of a state diagram in which most of the states are action mechanism states.picMETHODOLOGYIt contains four modules in it. They are given below Student details attendance details Room details Mess modulesStudents detailsThis module consists of the details of the student such as roll number, name, date of birth, address, phone number, year, degree, room no, department name nad etc. here the details are entered and are updated.USE CASE DIAGRAMUse case diagram is a diagram that shows the interaction between user and system to capture the users goals.picCLASS DIAGRAMClass diagram is a collection of static elements such as classes and their relationships connected as a graph to each other.picSequence DiagramSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.picCollabration DiagrampicState DiagramState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that knock over the object.picActivity DiagramIt describes the sequence of activity it support for the qualified and duplicate behaviour . It is a variant of a state diagram in which most of the states are activity states.picAttendance detailsIn this module,attendance details are maintained. Hence the upto date attendance of the each students are maintained.USE CASE DIAGRAMUse case diagram is a diagram that shows the interaction between user and system to capture the users goals.picCLASS DIAGRAMClass diagram is a collection of static elements such as classes and their relationships connected as a graph to each other.picSequen ce DiagramSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.picCollabration DiagrampicState DiagramState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that reach the object.picActivity diagramIt describes the sequence of activity it support for the conditional and parallel behaviour . It is a variant of a state diagram in which most of the states are activity states.picRoom detailsIn this module, the room number for the hostel student is allocated and the details of the each students are maintained and updated regularly.USE CASE DIAGRAMUse case diagram is a diagram that shows the interaction between user and system to capture the users goals.picCLASS DIAGRAMClass diagram is a collection of static elements such as clas ses and their relationships connected as a graph to each other.picSequence DiagramSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.picCollabration DiagrampicState DiagramState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that reach the object.picActivity DiagramIt describes the sequence of activity it support for the conditional and parallel behaviour . It is a variant of a state diagram in which most of the states are activity states. picMess ModulesIn this module, the mess item expenditure for each student in the hostel is cipher for each month and the mess bill for each student in calculated and displayed.USE CASE DIAGRAMUse case diagram is a diagram that shows the interaction between user and system to capture the users goals.picCLASS DIAGRAMClass diagram is a collection of static elements such as classes and their relationships connected as a graph to each other.picSequence DiagramSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.picCollabration DiagrampicState DiagramState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that reach the object.picActivity DiagramIt describes the sequence of activity it support for the conditional and parallel behaviour . It is a variant of a state diagram in which most of the states are activity states.picSYSTEM ENVIRONMENTcomputer hardware specificationProcessor Pentium IVProcess speed 1.6 GHzMemory 512MBHard drive 80Keyboard107keysMouse MicrosoftSoftware specificationOperating systemMicroso ft windows 2000,windows XPDevelopmentMicrosoft visual studioFront obliterateVisual basic6.0Back EndoraclePROBLEM DESCROPTIONThe project HOSTEL MANAGEMENT SYSTEM has been unquestionable to reduce manual effort and making things faster and efficient.REQUIREMENT ANALYSIS6.1.USE CASE DIAGRAMUse case diagram is a diagram that shows the interaction between user and system to capture the users goals.CLASS DIAGRAMClass diagram is a collection of static elements such as classes and their relationships connected as a graph to each other.DESIGN7.1. Sequence DiagramSequence diagram shows an interaction arranged in a time sequence . it is an alternate way to understand the overall flow of the control of the system program.7.2. State DiagramState diagram are a familiar technique to describe the behaviour of a system. They describe all of the possible states that a particular object can get into and hoe the objects state changes as a result of events that reach the object.7.3. ACTIVITY DIAGRAMS

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